Charisma +{0}: +{0} Enhancement bonus to Charisma
Potency +{0}: +{0} Equipment Bonus to each individual Spell Power. (Universal Spell Power is a different statistic.)
Exceptional Alluring Skills Bonus +{0}: +{0} Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform.
Use Magic Device +{0}: +{0} Competence bonus to Use Magic Device.
Trace of Madness: You can almost hear faint, panicked voices when this item is close to you. Perhaps the latent power of this item's hint of madness could be brought out by some catalyst.
Augments:
Green Augment Slot: Empty
Of course. Whatever you say.