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One of 2 items called “Legendary Calamitous Sceptre” · see the others · 0x7003DD00

Legendary Calamitous Sceptre

Weapon Type Club
Damage 5.8[1d6+2] + 15 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 34
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description Small slots in this weapon could easily fit small augmentation devices.
Material Steel
Durability 390
Weight 3.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
  • Legendary Manslayer
  • Bonesplitter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 40d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
  • Bludgeoning 7: The edges of this weapon are blunted, dealing an additional 7d6 bludgeon damage on each hit.
Augment Slots
  • Lamordia: Melancholic Slot (Weapon)
  • Lamordia: Dolorous Slot (Weapon)
  • Lamordia: Miserable Slot (Weapon)
  • Lamordia: Woeful Slot (Weapon)
  • Orange Augment Slot
  • Purple Augment Slot
Found In
QuestChest
Body and Mind Chest 2 Legendary

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Legendary Calamitous Sceptre
Legendary Calamitous Sceptre
Club
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 34
Binds to Account on Acquire
Base Damage Rating: 48.82
Damage: 5.8[1d6+2] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
Legendary Manslayer
Bonesplitter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 40d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
Bludgeoning 7: The edges of this weapon are blunted, dealing an additional 7d6 bludgeon damage on each hit.
Augments:
Lamordia: Melancholic Slot (Weapon) : Empty
Lamordia: Dolorous Slot (Weapon) : Empty
Lamordia: Miserable Slot (Weapon) : Empty
Lamordia: Woeful Slot (Weapon) : Empty
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 390 / 390
Steel (Hardness: 44)
Small slots in this weapon could easily fit small augmentation devices.