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Legendary Beacon of Night

Weapon Type HeavyMace
Damage 4.8[1d8+2] + 15 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 29
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This mace, named for the great light rising from Stormreach Harbor, longs for its twin.
Material Steel
Durability 350
Weight 8.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Reverberating {0}: This effect causes the edges of this weapon to pulse with sound, dealing {0}d6 Sonic damage on each hit.
  • Sovereign Disruption: On Hit: 4 to 24 Bane damage to Undead.
    On Vorpal Hit: If an undead struck by this weapon has fewer than 3000 Hit Points, it is instantly slain.
    If the undead has above 3000 Hit Points, it takes 300 damage.
  • Armor-Piercing +{0}%: +{0}% Enhancement bonus to bypass enemy Fortification
  • Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Augment Slots
  • Red Augment Slot
Set Bonuses
Heavy Warfare (Legendary)
2 Pieces Equipped:
+15 Artifact Bonus to Melee Power
+15% Artifact Bonus to Doublestrike

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Legendary Beacon of Night
Legendary Beacon of Night
HeavyMace
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 29
Binds to Account on Acquire
Base Damage Rating: 48.30
Damage: 4.8[1d8+2] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Reverberating {0}: This effect causes the edges of this weapon to pulse with sound, dealing {0}d6 Sonic damage on each hit.
Sovereign Disruption: On Hit: 4 to 24 Bane damage to Undead.
On Vorpal Hit: If an undead struck by this weapon has fewer than 3000 Hit Points, it is instantly slain.
If the undead has above 3000 Hit Points, it takes 300 damage.
Armor-Piercing +{0}%: +{0}% Enhancement bonus to bypass enemy Fortification
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Augments:
Red Augment Slot: Empty
Set Bonuses:
Heavy Warfare (Legendary):
2 Pieces Equipped:
+15 Artifact Bonus to Melee Power
+15% Artifact Bonus to Doublestrike
Durability: 350 / 350
Steel (Hardness: 39)
This mace, named for the great light rising from Stormreach Harbor, longs for its twin.