Base Damage Rating: 34.65
Damage: 5.3[1d2+2] + 15 Slash, Magic, Bludgeon
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Superior Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 2500 Hit Points, they are instantly slain.
If your target has above 2500 Hit Points, they take 250 damage.
Reverberating 6: This effect causes the edges of this weapon to pulse with sound, dealing 6d6 Sonic damage on each hit.
Jolting 14: This effect causes the edges of this weapon to arc with electricity, dealing 14d6 Lightning damage on each critical hit.
Blunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
Returning: This missile will return to you.
Lightning flickers between the barbs on this shuriken.