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Inferno Sniper

Weapon Type Longbow
Damage 1d8 + 3 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 9
Binding Binds to Account on Acquire
Description Blazing vengeance from above.
Material Steel
Durability 170
Weight 3.00 lbs
Effects
  • +3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
  • Blinding Embers: This weapon sheds tiny embers that can impair a creature's sight. If you roll a 20 when attacking and confirm the critical hit, the target will become blinded by a burst of fiery sparks.
  • Fiery 3: This effect causes the edges of this weapon to burn with enchanted flames, dealing 3d6 Fire damage on each hit.
  • Fire Vulnerability: On Hit: Applies a stack of Fire Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
  • Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Augment Slots
  • Red Augment Slot
Found In
QuestChest
White Plume Mountain Chest 2 Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Inferno Sniper
Inferno Sniper
Longbow
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 9
Binds to Account on Acquire
Base Damage Rating: 8.25
Damage: 1d8 + 3 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll: (5%) 20-20 / x3
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Blinding Embers: This weapon sheds tiny embers that can impair a creature's sight. If you roll a 20 when attacking and confirm the critical hit, the target will become blinded by a burst of fiery sparks.
Fiery 3: This effect causes the edges of this weapon to burn with enchanted flames, dealing 3d6 Fire damage on each hit.
Fire Vulnerability: On Hit: Applies a stack of Fire Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Augments:
Red Augment Slot: Empty
Durability: 170 / 170
Steel (Hardness: 19)
Blazing vengeance from above.