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Ignition, the Fear and Flame

Weapon Type Bastardsword
Damage 5.4[1d10+3] + 15 Slash, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 32
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description The moment a candle turns into an inferno, made manifest.
Material Steel
Durability 400
Weight 6.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Identity Crisis: Enemies hit by this weapon are plagued by visions of their past and future selves, significantly slowing their movement.
  • Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
  • Legendary Slay Living: On hit, this has a chance of snuffing the life from your foes, slaying them instantly. Struck enemies must make a DC 100 Fortititude save or be slain.
  • Flaming Blast 7: This weapon burns with deadly magical fire, dealing 7d6 Fire damage on a successful hit, and an additional 7d6 Fire damage on a critical hit.
  • Planar Searing: This weapon harbors a burn unlike anything you've ever seen - As if otherworldly power has started to change it forever.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot
Set Bonuses
Legendary Forbidden Knowledge
3 Pieces Equipped:
+30 Profane Bonus to Physical Resistance Rating
4 Pieces Equipped:
+3 Profane Bonus to all Ability Scores
+4 Profane Bonus to Attack and Damage
5 Pieces Equipped:
+15 Profane Bonus to Melee and Ranged Power
+25 Profane Bonus to Universal Spell Power
+3 Profane Bonus to Spell DCs

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Ignition, the Fear and Flame
Ignition, the Fear and Flame
Bastardsword
Accepts Sentience
Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 32
Binds to Character on Acquire
Base Damage Rating: 66.55
Damage: 5.4[1d10+3] + 15 Slash, Magic
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Identity Crisis: Enemies hit by this weapon are plagued by visions of their past and future selves, significantly slowing their movement.
Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
Legendary Slay Living: On hit, this has a chance of snuffing the life from your foes, slaying them instantly. Struck enemies must make a DC 100 Fortititude save or be slain.
Flaming Blast 7: This weapon burns with deadly magical fire, dealing 7d6 Fire damage on a successful hit, and an additional 7d6 Fire damage on a critical hit.
Planar Searing: This weapon harbors a burn unlike anything you've ever seen - As if otherworldly power has started to change it forever.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Set Bonuses:
Legendary Forbidden Knowledge:
3 Pieces Equipped:
+30 Profane Bonus to Physical Resistance Rating
4 Pieces Equipped:
+3 Profane Bonus to all Ability Scores
+4 Profane Bonus to Attack and Damage
5 Pieces Equipped:
+15 Profane Bonus to Melee and Ranged Power
+25 Profane Bonus to Universal Spell Power
+3 Profane Bonus to Spell DCs
Durability: 400 / 400
Steel (Hardness: 42)
The moment a candle turns into an inferno, made manifest.