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Iceshard, the Bitter Bite

Weapon Type Greataxe
Damage 5.6[1d12+6] + 15 Slash, Magic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 33
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Wounds left by its sharp edge begin feeling the effects of frostbite within seconds.
Material Bone
Durability 430
Weight 12.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Bitter Frostbite: This item sends an icy chill through your opponents. Your attacks and offensive spells have a high chance to deal very strong Cold damage over time.
  • Legendary Freezing Ice: On hit, this has a chance of freezing your enemies in solid ice. Struck enemies must make a DC 100 Fortitude save or be frozen solid.
  • Icy Blast 7: This weapon is sheathed in icy cold, dealing 7d6 Cold damage on a successful hit, and an additional 7d6 Cold damage on a critical hit.
  • Sealed in Mist: This weapon has its true power obscured by mist. It can have its power unsealed at the Augmentation Altar, adding one effect. Attempting to add another will remove the original.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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Iceshard, the Bitter Bite
Iceshard, the Bitter Bite
Greataxe
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 33
Binds to Character on Acquire
Base Damage Rating: 92.95
Damage: 5.6[1d12+6] + 15 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Bitter Frostbite: This item sends an icy chill through your opponents. Your attacks and offensive spells have a high chance to deal very strong Cold damage over time.
Legendary Freezing Ice: On hit, this has a chance of freezing your enemies in solid ice. Struck enemies must make a DC 100 Fortitude save or be frozen solid.
Icy Blast 7: This weapon is sheathed in icy cold, dealing 7d6 Cold damage on a successful hit, and an additional 7d6 Cold damage on a critical hit.
Sealed in Mist: This weapon has its true power obscured by mist. It can have its power unsealed at the Augmentation Altar, adding one effect. Attempting to add another will remove the original.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 430 / 430
Bone (Hardness: 43)
Wounds left by its sharp edge begin feeling the effects of frostbite within seconds.