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Hunter's Slayer (ML25)

Weapon Type Greatsword
Damage 2[2d6] + 8 Slash, Silver, Magic
Critical Roll (10%) 19-20 / x2
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 25
Binding Binds to Character on Equip
Description 'Most of the superstitions you have heard about killing vampires are wrong. Forget garlic and holy symbols. All you need are your wits and a trusty silver weapon.'
- Sir Ebermund, Purple Dragon Knight
Material Steel
Durability 350
Weight 8.00 lbs
Effects
  • Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
  • +8 Enhancement Bonus: Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Greater Bane of the Unnatural: This bane weapon excels at attacking more than one type or subtype of creature. Against aberrations, monstrous humanoids, and the undead, this weapon deals an extra 3 to 18 points of damage against the foe.
Augment Slots
  • Orange Augment Slot
  • Colorless Augment Slot
  • Orange Augment Slot
Found In
QuestChest
A Study in Sable Chest Epic Hard

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Hunter's Slayer (ML25)
Hunter's Slayer (ML25)
Greatsword
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 25
Binds to Character on Equip
Base Damage Rating: 24.20
Damage: 2[2d6] + 8 Slash, Silver, Magic
Critical Roll: (10%) 19-20 / x2
Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
+8 Enhancement Bonus: Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Greater Bane of the Unnatural: This bane weapon excels at attacking more than one type or subtype of creature. Against aberrations, monstrous humanoids, and the undead, this weapon deals an extra 3 to 18 points of damage against the foe.
Augments:
Orange Augment Slot: Empty
Colorless Augment Slot: Empty
Orange Augment Slot: Empty
Durability: 350 / 350
Steel (Hardness: 33)
'Most of the superstitions you have heard about killing vampires are wrong. Forget garlic and holy symbols. All you need are your wits and a trusty silver weapon.'
- Sir Ebermund, Purple Dragon Knight