Minor Turning: This will increase the total number of Turn Undead attempts you can use by 1. However, these additional Turn Undead attempts will only take effect after the wielder rests.
Healing Lore III: Passive: Your Healing spells gain a +13% Equipment Bonus to their chance to Critical Hit.
Wizardry II: Passive: +50 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
This enchanted leather girdle is rumored to improve a devout cleric's spell casting ability.