+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Negative Energy Absorption: +40: This effect absorbs 20% of all negative damage you would have taken, after all other protections have been penetrated.
Fleshmaker: Magical insight into the ways of the flesh allow the wearer of this item to receive more effect from healing spells cast on them. +20 Positive Healing Amplification
Disintegration Guard: This item has a store of dark, insidious power deep within. When the wearer of this item is successfully attacked in melee, this power occasionally lashes out violently at enemies and attempts to disintegrate them.
Trace of Madness: You can almost hear faint, panicked voices when this item is close to you. Perhaps the latent power of this item's hint of madness could be brought out by some catalyst.
Power Drain: This item reserves some of your power in order to function. You lose 30 maximum spell points (or up to 60 if you are a Sorcerer or Favored Soul).
A suit of metal plates once worn by a mad fleshcrafter of Xoriat. It's said there is a matching staff, and like that staff this armor will expand the wearer's ability to manipulate positive and negative energies.