Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 8
Binds to Character on Equip
Base Damage Rating: 10.45
Damage: 1d8 + 5 Slash, Magic, Adamantine
Critical Roll: (10%) 19-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Fiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 15d6 fire damage. A successful Fortitude save (DC 39) reduces this by half.
Durability: 220 / 220
Steel (Hardness: 35)
A longsword inscribed with powerful, ancient runes of elemental Fire. On vorpal strikes it unleashes an explosive detonation that hits the target and any foes near it with fire damage.