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First Blood (ML26)

Weapon Type Bastard Sword
Damage 1d10 + 8 Slash, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 26
Binding Binds to Character on Equip
Description It is not who hits hardest but who hits first. However, there is much to be said for hitting first AND hardest.
Material Steel
Durability 340
Weight 6.00 lbs
Effects
  • +8 Enhancement Bonus: Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Bloodletter VII: On Critical Hit: 15 to 90 Slashing damage from weapons with a x2 Critical Multiplier, 15 to 120 Slashing damage from weapons with a x3 Critical Multiplier, and 15 to 150 Slashing damage from weapons with a x4 or greater Critical Multiplier.
  • Doublestrike 14%: Passive: +14% Enhancement Bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.)
Found In
QuestChest
The Thrill of the Hunt Chest 1 Epic Hard
The Thrill of the Hunt Chest 2 Epic Hard

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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First Blood (ML26)
First Blood (ML26)
Bastard Sword
Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 26
Binds to Character on Equip
Base Damage Rating: 14.85
Damage: 1d10 + 8 Slash, Magic
Critical Roll: (10%) 19-20 / x2
+8 Enhancement Bonus: Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Bloodletter VII: On Critical Hit: 15 to 90 Slashing damage from weapons with a x2 Critical Multiplier, 15 to 120 Slashing damage from weapons with a x3 Critical Multiplier, and 15 to 150 Slashing damage from weapons with a x4 or greater Critical Multiplier.
Doublestrike 14%: Passive: +14% Enhancement Bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.)
Durability: 340 / 340
Steel (Hardness: 36)
It is not who hits hardest but who hits first. However, there is much to be said for hitting first AND hardest.