Finality, the Fall of the Sun
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 33
Binds to Character on Acquire
Base Damage Rating: 56.10
Damage: 5.6[1d6+3] + 15 Pierce, Magic, Adamantine
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Flamescale: Adds Adamantine material type. On hit: 15d6 Fire Damage.
Legendary Slay Living: On hit, this has a chance of snuffing the life from your foes, slaying them instantly. Struck enemies must make a DC 100 Fortititude save or be slain.
Legendary Negation: Attacks and offensive spells have a chance to inflict 1d3 Negative Levels.
Sealed in Fire: This weapon burns with a sealed power. It can have its power unsealed at the Ritual Table, adding one effect. Attempting to add another will remove the original.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 385 / 385
Adamantine (Hardness: 43)
This corrupted blade used to honor the sun; now, it uses its power to signal its end.