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Fell Rapier of Ice

Weapon Type Rapier
Damage 1.4[1d6] + 5 Pierce, Magic
Critical Roll (15%) 18-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 12
Description An extremely lightweight rapier sheathed in ice. Counts as a Light Weapon for Two Weapon Fighting purposes.
Material Steel
Durability 165
Weight 2.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Boreal: This weapon is sheathed in frigid cold. A boreal weapon deals an extra 2 to 12 points of cold damage on a successful hit.
Augment Slots
  • Red Augment Slot

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Fell Rapier of Ice
Fell Rapier of Ice
Rapier
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 12
Base Damage Rating: 10.93
Damage: 1.4[1d6] + 5 Pierce, Magic
Critical Roll: (15%) 18-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Boreal: This weapon is sheathed in frigid cold. A boreal weapon deals an extra 2 to 12 points of cold damage on a successful hit.
Augments:
Red Augment Slot: Empty
Durability: 165 / 165
Steel (Hardness: 22)
An extremely lightweight rapier sheathed in ice. Counts as a Light Weapon for Two Weapon Fighting purposes.