Equips to: Off Hand
Tower Shield Proficiency
Minimum Level: 20
Binds to Account on Acquire
Shield Bonus: +16
Max Dex Bonus: 2
Damage Reduction (DR): 13
Armor Check Penalty: -9
Spell Failure: 50%
Attack Penalty: -2
Base Damage Rating: 36.30
Damage: 3[2d8] + 6 Bludgeon, Silver, Mithril, Magic
Critical Roll: (10%) 19-20 / x2
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Fire Resistance +36: +36 Enhancement bonus to Resist Fire.
Cold Resistance +36: +36 Enhancement bonus to Resist Cold.
Electric Resistance +36: +36 Enhancement bonus to Resist Electric.
Acid Resistance +36: +36 Enhancement bonus to Resist Acid.
Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Durability: 300 / 300
Mithral (Hardness: 35)
Templars of the Silver Flame wield these massive tower shields, said to be blessed by Tira Miron, to guard against weapon blows and elemental spells alike.