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One of 3 items called “Epic Ship-Chaplain's Sidearm” · see the others · 0x700344AE

Epic Ship-Chaplain's Sidearm

Weapon Type Morningstar
Damage 3[1d8] + 6 Bludgeon, Magic, Good
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 20
Accepts Sentience Yes
Description Even pirates, at times, need the guidance of the divine.
Material Steel
Durability 265
Weight 2.00 lbs
Effects
  • +6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
  • Holy 4: This weapon is wielded by the pure to smite the wicked, dealing an additional 4d6 good damage on each hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Ghostbane 4: This weapon is attuned specifically to hunt the risen dead, dealing an additional 4d10 bane damage vs. Undead monsters.

    This weapon also has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
  • Holy Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
  • Insightful Deadly +3: +3 Insight bonus to Weapon Damage.
Augment Slots
  • Red Augment Slot

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Epic Ship-Chaplain's Sidearm
Epic Ship-Chaplain's Sidearm
Morningstar
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 20
Base Damage Rating: 20.47
Damage: 3[1d8] + 6 Bludgeon, Magic, Good
Critical Roll: (5%) 20-20 / x2
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Holy 4: This weapon is wielded by the pure to smite the wicked, dealing an additional 4d6 good damage on each hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Ghostbane 4: This weapon is attuned specifically to hunt the risen dead, dealing an additional 4d10 bane damage vs. Undead monsters.

This weapon also has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
Holy Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
Insightful Deadly +3: +3 Insight bonus to Weapon Damage.
Augments:
Red Augment Slot: Empty
Durability: 265 / 265
Steel (Hardness: 30)
Even pirates, at times, need the guidance of the divine.