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Epic Riftmaker

Weapon Type Greataxe
Damage 4.6[1d12] + 12 Slash, Magic, Good
Critical Roll (5%) 20-20 / x4
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 28
Accepts Sentience Yes
Description There was once forged an axe so sharp, the very fabric of reality tore around it.
Material Flametouched Iron
Durability 380
Weight 12.00 lbs
Effects
  • +12 Enhancement Bonus: Weapons and Shields: +12 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +12 enhancement bonus to Armor Class.
  • Improved Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
    On Vorpal Hit: If an outsider struck by this weapon has fewer than 1500 Hit Points, it is instantly slain.
    If the outsider has above 1500 Hit Points, it takes 150 damage.
  • Bloodletter VII: On Critical Hit: 15 to 90 Slashing damage from weapons with a x2 Critical Multiplier, 15 to 120 Slashing damage from weapons with a x3 Critical Multiplier, and 15 to 150 Slashing damage from weapons with a x4 or greater Critical Multiplier.
  • Melee Power +6: This item provides a +6 Enhancement bonus to Melee Power.
  • Superior Force Burst: This weapon is humming with magical force. The weapon deals an extra 2 to 12 force damage each hit. In addition, critical hits deal an additional 2 to 20 force damage for weapons with a x2 critical multiplier, 4 to 40 for a x3 critical multiplier and 6 to 60 for a x4 multiplier.
  • Flametouched Iron: Mined only in Thrane, flametouched iron is rare and considered sacred by the Church of the Silver Flame. When mined, this iron variety has a speckled dark red color, resembling rust. Adherents of the Church of the Silver Flame believe that flametouched iron carries the particular blessing of their deity, and they use it to make holy symbols, weapons, and armor. A flametouched iron weapon is treated as a good-aligned weapon.
Augment Slots
  • Orange Augment Slot

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Epic Riftmaker
Epic Riftmaker
Greataxe
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 28
Base Damage Rating: 47.72
Damage: 4.6[1d12] + 12 Slash, Magic, Good
Critical Roll: (5%) 20-20 / x4
+12 Enhancement Bonus: Weapons and Shields: +12 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +12 enhancement bonus to Armor Class.
Improved Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
On Vorpal Hit: If an outsider struck by this weapon has fewer than 1500 Hit Points, it is instantly slain.
If the outsider has above 1500 Hit Points, it takes 150 damage.
Bloodletter VII: On Critical Hit: 15 to 90 Slashing damage from weapons with a x2 Critical Multiplier, 15 to 120 Slashing damage from weapons with a x3 Critical Multiplier, and 15 to 150 Slashing damage from weapons with a x4 or greater Critical Multiplier.
Melee Power +6: This item provides a +6 Enhancement bonus to Melee Power.
Superior Force Burst: This weapon is humming with magical force. The weapon deals an extra 2 to 12 force damage each hit. In addition, critical hits deal an additional 2 to 20 force damage for weapons with a x2 critical multiplier, 4 to 40 for a x3 critical multiplier and 6 to 60 for a x4 multiplier.
Flametouched Iron: Mined only in Thrane, flametouched iron is rare and considered sacred by the Church of the Silver Flame. When mined, this iron variety has a speckled dark red color, resembling rust. Adherents of the Church of the Silver Flame believe that flametouched iron carries the particular blessing of their deity, and they use it to make holy symbols, weapons, and armor. A flametouched iron weapon is treated as a good-aligned weapon.
Augments:
Orange Augment Slot: Empty
Durability: 380 / 380
Flametouched Iron (Hardness: 38)
There was once forged an axe so sharp, the very fabric of reality tore around it.