Base Damage Rating: 27.03
Damage: 4.4[1d4] + 13 Bludgeon, Cold, Magic
Critical Roll: (15%) 18-20 / x2
+13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class.
Humanoid Bane 6: This weapon is attuned specifically to those that walk among us, dealing an additional 6d10 bane damage vs. Humanoids
Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
Freezing 13: This effect causes the edges of this weapon to become frozen to the touch, dealing 13d6 Ice damage on each critical hit.
Chilling 6: This effect causes the edges of this weapon to become frozen to the touch, dealing 6d6 Ice damage on each hit.
Returning: This missile will return to you.
Augments:
Orange Augment Slot: Empty
A snowball.