BETA — This site is under active development. Data may be incomplete or incorrect.

Epic Returning Snowball

Weapon Type Dart
Damage 4.4[1d4] + 13 Bludgeon, Cold, Magic
Critical Roll (15%) 18-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 27
Accepts Sentience Yes
Description A snowball.
Material Ice
Durability 285
Weight 0.50 lbs
Effects
  • +13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class.
  • Humanoid Bane 6: This weapon is attuned specifically to those that walk among us, dealing an additional 6d10 bane damage vs. Humanoids
  • Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Freezing 13: This effect causes the edges of this weapon to become frozen to the touch, dealing 13d6 Ice damage on each critical hit.
  • Chilling 6: This effect causes the edges of this weapon to become frozen to the touch, dealing 6d6 Ice damage on each hit.
  • Returning: This missile will return to you.
Augment Slots
  • Orange Augment Slot
Found In
QuestChest
Tower of Frost Chest Epic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Epic Returning Snowball
Epic Returning Snowball
Dart
Accepts Sentience
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 27
Base Damage Rating: 27.03
Damage: 4.4[1d4] + 13 Bludgeon, Cold, Magic
Critical Roll: (15%) 18-20 / x2
+13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class.
Humanoid Bane 6: This weapon is attuned specifically to those that walk among us, dealing an additional 6d10 bane damage vs. Humanoids
Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
Freezing 13: This effect causes the edges of this weapon to become frozen to the touch, dealing 13d6 Ice damage on each critical hit.
Chilling 6: This effect causes the edges of this weapon to become frozen to the touch, dealing 6d6 Ice damage on each hit.
Returning: This missile will return to you.
Augments:
Orange Augment Slot: Empty
Durability: 285 / 285
Ice (Hardness: 32)
A snowball.