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One of 6 items called “Epic Ratkiller” · see the others · 0x70011C99

Epic Ratkiller

Weapon Type Maul
Damage 2[1d10] + 5 Bludgeon, Magic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 20
Description This hammer is well-worn and appears to have been used in the past to exterminate pests aboard pirate vessels. It's a surprisingly strong weapon for such a mundane task and would probably be useful in battle as well.
Material Steel
Durability 395
Weight 10.00 lbs
Effects
  • Upgradeable - Tier 1: This is a tier 1 upgradeable item.
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Stunning +8: If this effect is on a weapon, each attack that deals damage has a 3% chance to stun the target if it fails a DC 31 Fortitude Save. In addition, when on any piece of equipment, this effect gives a +8 bonus to the DC of your Stunning Blow and Stunning Fist abilities.
  • Greater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Unbalancing: Anything that melee attacks a character with an Unbalancing item has a chance to be pulled off balance giving them a -2 penalty to their AC.
  • Staggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check.

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Epic Ratkiller
Epic Ratkiller
Maul
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 20
Base Damage Rating: 17.60
Damage: 2[1d10] + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
Upgradeable - Tier 1: This is a tier 1 upgradeable item.
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Stunning +8: If this effect is on a weapon, each attack that deals damage has a 3% chance to stun the target if it fails a DC 31 Fortitude Save. In addition, when on any piece of equipment, this effect gives a +8 bonus to the DC of your Stunning Blow and Stunning Fist abilities.
Greater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
Unbalancing: Anything that melee attacks a character with an Unbalancing item has a chance to be pulled off balance giving them a -2 penalty to their AC.
Staggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check.
Durability: 395 / 395
Steel (Hardness: 41)
This hammer is well-worn and appears to have been used in the past to exterminate pests aboard pirate vessels. It's a surprisingly strong weapon for such a mundane task and would probably be useful in battle as well.
Found In
Dusty Old Treasure of Crystal Cove 4 recipes
Used In
Conversions of Crystal Cove 1 recipes
Ingredients
Created
This hammer is well-worn and appears to have been used in the past to exterminate pests aboard pirate vessels. It's a surprisingly strong weapon for such a mundane task and would probably be useful in battle as well.
Dusty Old Treasure of Crystal Cove 3 recipes
Ingredients
Created
+ Upgradeable - Tier 2, +6 Enhancement Bonus, Stunning +10
− Upgradeable - Tier 1, +5 Enhancement Bonus, Stunning +8
This hammer is well-worn and appears to have been used in the past to exterminate pests aboard pirate vessels. It's a surprisingly strong weapon for such a mundane task and would probably be useful in battle as well.
Ingredients
Created
This hammer is well-worn and appears to have been used in the past to exterminate pests aboard pirate vessels. It's a surprisingly strong weapon for such a mundane task and would probably be useful in battle as well.
Stone of Change 1 recipes
Ingredients
Upgrade
Added
  • Red Augment Slot
  • +6 Enhancement Bonus
Removed
  • +7 Enhancement Bonus
  • Exceptional Strength +1
  • Exceptional Dexterity +1
  • Exceptional Constitution +1
  • Exceptional Intelligence +1
  • Exceptional Wisdom +1
  • Exceptional Charisma +1
  • Strength +6
  • Dexterity +6
  • Constitution +6
  • Intelligence +6
  • Wisdom +6
  • Charisma +6
  • Natural Armor +4
  • Greater Nimbleness
  • Greater Arcane Casting Dexterity
  • Vitality +20
  • Good Luck +2
  • Fortification 100%
  • Resistance +4
  • Protection +4
  • Greater False Life
  • Wizardry VI
  • Evocation Focus I
  • Illusion Focus I
  • Necromancy Focus I
  • Abjuration Focus I
  • Enchantment Focus I
  • Transmutation Focus I
  • Conjuration Focus I
  • Blindness Immunity
  • Proof Against Disease +6
  • Proof Against Poison +6
  • Immunity to Fear
  • Underwater Action
  • Feather Falling