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Epic Quenched Leather Armor

Armor Type Light Armor
Armor Bonus +19
Max Dex Bonus 18
Spell Failure 10%
Proficiency Light Armor Proficiency
Race Absolutely Excluded Warforged
Minimum Level 26
Description Armor from deep within the Temple of Elemental Evil.
Material Leather
Durability 324
Weight 15.00 lbs
Effects
  • +11 Enhancement Bonus: Weapons and Shields: +11 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +11 enhancement bonus to Armor Class.
  • Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Epic Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
  • Cold Absorption - 30%: Passive: 30% Enhancement Bonus to Cold Absorption. (Absorption reduces damage from an element by a percentage, after resistances have been taken into account.)
  • Resistance +12: Passive: +12 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.

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Epic Quenched Leather Armor
Epic Quenched Leather Armor
Light Armor
Equips to: Armor, PetEquipment
Light Armor Proficiency
Race Absolutely Excluded: Warforged
Minimum Level: 26
Armor Bonus w/ Dex: +37
Armor Bonus: +19
Max Dex Bonus: 18
Spell Failure: 10%
+11 Enhancement Bonus: Weapons and Shields: +11 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +11 enhancement bonus to Armor Class.
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Epic Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
Cold Absorption - 30%: Passive: 30% Enhancement Bonus to Cold Absorption. (Absorption reduces damage from an element by a percentage, after resistances have been taken into account.)
Resistance +12: Passive: +12 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
Durability: 324 / 324
Leather (Hardness: 34)
Armor from deep within the Temple of Elemental Evil.