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Epic Energized Sceptre

Weapon Type Club
Damage 4.2[1d6] + 7 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 26
Description A weapon found deep within the Temple of Elemental Evil.
Material Steel
Durability 310
Weight 3.00 lbs
Effects
  • +7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
  • Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Epic Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
  • Electric Vulnerability: On Hit: Applies a stack of Electric Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.

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Epic Energized Sceptre
Epic Energized Sceptre
Club
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 26
Base Damage Rating: 22.57
Damage: 4.2[1d6] + 7 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Epic Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
Electric Vulnerability: On Hit: Applies a stack of Electric Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
Durability: 310 / 310
Steel (Hardness: 36)
A weapon found deep within the Temple of Elemental Evil.