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Epic Dice

Weapon Type Dagger
Damage 5.1[1d4] + 12 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 28
Accepts Sentience Yes
Description It dices.
Material Steel
Durability 320
Weight 1.00 lbs
Effects
  • +12 Enhancement Bonus: Weapons and Shields: +12 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +12 enhancement bonus to Armor Class.
  • Greater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
  • Armor-Piercing - 20%: Passive: +20% Enhancement Bonus to Fortification Bypass. (Fortification Bypass makes your attacks ignore a percentage of enemy Fortification.)
  • Insightful Sneak Attack Bonus +6: Provides a +6 Insight modifier to your attack bonus and a +9 Insight bonus to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue.
  • Sovereign Vorpal: Passive: +0.5[W] damage dice.
    On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
    If your target has above 3000 Hit Points, they take 300 damage.
  • Epic Slice 'n Dice Set: While wearing both items from the Slice 'n Dice Set, you gain:

    +2 Quality bonus to Seeker

    +2 Quality bonus to Sneak Attack

    They make julienne fries.
  • Epic The Devil's Handiwork: While wearing five items from the The Devil's Handiwork, you gain:

    +3 Quality bonus to all Ability stats
Augment Slots
  • Purple Augment Slot
Found In
QuestChest
Multitude of Menace Chest Legendary

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Epic Dice
Epic Dice
Dagger
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 28
Base Damage Rating: 26.95
Damage: 5.1[1d4] + 12 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+12 Enhancement Bonus: Weapons and Shields: +12 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +12 enhancement bonus to Armor Class.
Greater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
Armor-Piercing - 20%: Passive: +20% Enhancement Bonus to Fortification Bypass. (Fortification Bypass makes your attacks ignore a percentage of enemy Fortification.)
Insightful Sneak Attack Bonus +6: Provides a +6 Insight modifier to your attack bonus and a +9 Insight bonus to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue.
Sovereign Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
If your target has above 3000 Hit Points, they take 300 damage.
Epic Slice 'n Dice Set: While wearing both items from the Slice 'n Dice Set, you gain:

+2 Quality bonus to Seeker

+2 Quality bonus to Sneak Attack

They make julienne fries.
Epic The Devil's Handiwork: While wearing five items from the The Devil's Handiwork, you gain:

+3 Quality bonus to all Ability stats
Augments:
Purple Augment Slot: Empty
Durability: 320 / 320
Steel (Hardness: 38)
It dices.