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Epic Crisis Claw

Weapon Type Heavy Pick
Damage 4.4[1d6] + 15 Pierce, Magic
Critical Roll (5%) 20-20 / x4
Proficiency Martial Weapon Proficiency
Minimum Level 27
Binding Binds to Account on Acquire
Accepts Sentience Yes
Material Steel
Durability 335
Weight 6.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Entropic 6: This weapon is intensely powerful, and crackles with destructive, unpredictable magic. It deals an additional 6d6 untyped damage on each hit.
  • Maiming 6: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +6d8 damage.
  • Armor-Piercing +19%: +19% Enhancement bonus to bypass enemy Fortification
  • Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot
Found In
QuestChest
Dinosaur Crisis Chest 1 Epic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Epic Crisis Claw
Epic Crisis Claw
Heavy Pick
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 27
Binds to Account on Acquire
Base Damage Rating: 34.50
Damage: 4.4[1d6] + 15 Pierce, Magic
Critical Roll: (5%) 20-20 / x4
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Entropic 6: This weapon is intensely powerful, and crackles with destructive, unpredictable magic. It deals an additional 6d6 untyped damage on each hit.
Maiming 6: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +6d8 damage.
Armor-Piercing +19%: +19% Enhancement bonus to bypass enemy Fortification
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 335 / 335
Steel (Hardness: 37)