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Epic Cranium Cracker

Weapon Type Club
Damage 4.2[1d6] + 7 Pierce, Magic
Critical Roll (10%) 19-20 / x3
Proficiency Simple Weapon Proficiency
Minimum Level 26
Binding Binds to Account on Acquire
Accepts Sentience Yes
Material Wood
Durability 310
Weight 3.00 lbs
Effects
  • +7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
  • Greater Elemental Bane: A bane weapon excels at attacking one type or subtype of creature. Against elementals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Vampirism: This weapon drains a tiny portion of the target's life force whenever it does damage.
  • Hardened Spikes: The sharp, hardened spikes on this item deal an additional 4d6 Piercing damage when used to strike an enemy.
  • Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Augment Slots
  • Purple Augment Slot
Found In
QuestChest
Temple of Elemental Evil: Fire Node Chest 2 Legendary

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Epic Cranium Cracker
Epic Cranium Cracker
Club
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 26
Binds to Account on Acquire
Base Damage Rating: 25.80
Damage: 4.2[1d6] + 7 Pierce, Magic
Critical Roll: (10%) 19-20 / x3
+7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
Greater Elemental Bane: A bane weapon excels at attacking one type or subtype of creature. Against elementals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
Vampirism: This weapon drains a tiny portion of the target's life force whenever it does damage.
Hardened Spikes: The sharp, hardened spikes on this item deal an additional 4d6 Piercing damage when used to strike an enemy.
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Augments:
Purple Augment Slot: Empty
Durability: 310 / 310
Wood (Hardness: 31)