Base Damage Rating: 9.00
Damage: 1d8 + 3 Bludgeon, Magic
Critical Roll: (10%) 19-20 / x3
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Lesser Elemental Bane: A bane weapon excels at attacking one type or subtype of creature. Against elementals, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hitpoints that last for up to 1 minute.
Paralyzing: Any creature struck by this weapon must succeed on a Difficulty Check 17 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
Bewildering: Targets of this weapon can feel their willpower slipping away. They lose -1 Wisdom on a successful attack.
Augments:
Purple Augment Slot: Empty