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Earthcarver

Weapon Type Greatsword
Damage 4[2d6] + 10 Slash, Epic, Magic
Critical Roll (10%) 19-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 20
Description Now fully reassembled, this massive blade is unmatched against purple worms and the creatures that crawl through their guts.
Material Glass
Durability 300
Weight 8.00 lbs
Effects
  • +10 Enhancement Bonus: Weapons and Shields: +10 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +10 enhancement bonus to Armor Class.
  • Brilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • Radiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light.
  • Disintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
  • Greater Ooze Bane: A bane weapon excels at attacking one type or subtype of creature. Against oozes, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Greater Aberration Bane: A bane weapon excels at attacking one type or subtype of creature. Against aberrations, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Greater Magical Beast Bane: A bane weapon excels at attacking one type or subtype of creature. Against magical beasts, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Superior Acid Resistance: This property absorbs the first 40 points of acid damage per attack that the wearer would normally take.
  • Acid Absorption - 20%: This effect absorbs 20% of all acid damage you would have taken, after all other protections have been penetrated.

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Earthcarver
Earthcarver
Greatsword
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 20
Base Damage Rating: 45.60
Damage: 4[2d6] + 10 Slash, Epic, Magic
Critical Roll: (10%) 19-20 / x3
+10 Enhancement Bonus: Weapons and Shields: +10 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +10 enhancement bonus to Armor Class.
Brilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Radiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light.
Disintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
Greater Ooze Bane: A bane weapon excels at attacking one type or subtype of creature. Against oozes, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
Greater Aberration Bane: A bane weapon excels at attacking one type or subtype of creature. Against aberrations, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
Greater Magical Beast Bane: A bane weapon excels at attacking one type or subtype of creature. Against magical beasts, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
Superior Acid Resistance: This property absorbs the first 40 points of acid damage per attack that the wearer would normally take.
Acid Absorption - 20%: This effect absorbs 20% of all acid damage you would have taken, after all other protections have been penetrated.
Durability: 300 / 300
Glass (Hardness: 30)
Now fully reassembled, this massive blade is unmatched against purple worms and the creatures that crawl through their guts.