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Duality, The Moral Compass

Weapon Type Handwraps
Damage 4.6[1d6+3] + 15 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Be better than you ever were.
Material Cloth
Durability 400
Weight 0.50 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • The Moral Compass: An oft repeated mantra of the Shintao is written on these sacred handwraps:

    \qTrue strength comes from within, and true power comes from rising above.\q While wearing these Handwraps, Monks will gain additional power and bonuses based on their Philosophy.
  • Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Vampirism {0}: This weapon thirsts for the blood of your enemies, healing you for +{0}d2 hit points with each hit.
Augment Slots
  • Red Augment Slot
  • Orange Augment Slot
Duality, The Moral Compass
Duality, The Moral Compass
Handwraps
Accepts Sentience
Equips to: Main Hand
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 46.72
Damage: 4.6[1d6+3] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
The Moral Compass: An oft repeated mantra of the Shintao is written on these sacred handwraps:

\qTrue strength comes from within, and true power comes from rising above.\q While wearing these Handwraps, Monks will gain additional power and bonuses based on their Philosophy.
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Vampirism {0}: This weapon thirsts for the blood of your enemies, healing you for +{0}d2 hit points with each hit.
Augments:
Red Augment Slot: Empty
Orange Augment Slot: Empty
Durability: 400 / 400
Cloth (Hardness: 41)
Be better than you ever were.