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Divinity, the Morninglord's Goal

Weapon Type Bastardsword
Damage 4.6[1d10+3] + 15 Slash, Magic, Good, Lawful, ColdIron
Critical Roll (10%) 19-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description It alone will judge you.

This blade becomes more powerful when used by those who are devoted to Law, and its power increases even further when a paladin wields it.
Material Cold Iron
Durability 360
Weight 6.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Holy {0}: This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Axiomatic {0}: This weapon is righteous and wielded by those who stand against chaos, dealing an additional {0}d6 law damage on each hit. This effect makes the item lawfully aligned.
    Chaotic characters wielding this weapon will suffer one negative level.
  • Cold Iron: This iron, mined deep underground and known for its effectiveness against fey creatures and some demons, is forged at a lower temperature to preserve its delicate properties.
  • Ghostbane {0}: This weapon is attuned specifically to hunt the risen dead, dealing an additional {0}d10 bane damage vs. Undead monsters.

    This weapon also has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
Augment Slots
  • Purple Augment Slot
  • Red Augment Slot

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Divinity, the Morninglord's Goal
Divinity, the Morninglord's Goal
Bastardsword
Accepts Sentience
Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 58.85
Damage: 4.6[1d10+3] + 15 Slash, Magic, Good, Lawful, ColdIron
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Holy {0}: This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Axiomatic {0}: This weapon is righteous and wielded by those who stand against chaos, dealing an additional {0}d6 law damage on each hit. This effect makes the item lawfully aligned.
Chaotic characters wielding this weapon will suffer one negative level.
Cold Iron: This iron, mined deep underground and known for its effectiveness against fey creatures and some demons, is forged at a lower temperature to preserve its delicate properties.
Ghostbane {0}: This weapon is attuned specifically to hunt the risen dead, dealing an additional {0}d10 bane damage vs. Undead monsters.

This weapon also has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
Augments:
Purple Augment Slot: Empty
Red Augment Slot: Empty
Durability: 360 / 360
Cold Iron (Hardness: 38)
It alone will judge you.

This blade becomes more powerful when used by those who are devoted to Law, and its power increases even further when a paladin wields it.
Found In
Used In
Re-acquire Raid Loot 1 recipes
Ingredients
Created
It alone will judge you.

This blade becomes more powerful when used by those who are devoted to Law, and its power increases even further when a paladin wields it.