Base Damage Rating: 11.55
Damage: 2.3[1d4] + 5 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
Armor-Piercing - 15%: Passive: +15% Enhancement Bonus to Fortification Bypass. (Fortification Bypass makes your attacks ignore a percentage of enemy Fortification.)
Insightful Sneak Attack Bonus +2: Provides a +2 Insight modifier to your attack bonus and a +3 Insight bonus to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue.
Improved Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 1500 Hit Points, they are instantly slain.
If your target has above 1500 Hit Points, they take 150 damage.
Slice 'n Dice Set: While wearing both items from the Slice 'n Dice Set, you gain:
+1 Quality bonus to Seeker
+1 Quality bonus to Sneak Attack
They make julienne fries.
The Devil's Handiwork: While wearing five items from the The Devil's Handiwork, you gain:
+2 Quality bonus to all Ability stats
Augments:
Purple Augment Slot: Empty
It dices.