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Dawnbreaker

Weapon Type HeavyMace
Damage 1.5[1d10] + 3 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 15
Binding Binds to Character on Acquire
Description The sun shines brightest at dawn.
Material Steel
Durability 215
Weight 6.00 lbs
Effects
  • +3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
  • Solar III: On Hit: 3 to 12 Light Damage.
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.

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Dawnbreaker
Dawnbreaker
HeavyMace
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 15
Binds to Character on Acquire
Base Damage Rating: 11.55
Damage: 1.5[1d10] + 3 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Solar III: On Hit: 3 to 12 Light Damage.
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Durability: 215 / 215
Steel (Hardness: 25)
The sun shines brightest at dawn.