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Darkfire Sidearm

Weapon Type Light Crossbow
Damage 1.2[1d8] + 5 Pierce, Magic, Evil
Critical Roll (10%) 19-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 11
Binding Binds to Account on Acquire
Description While of Dwarven make, it seems a Drow enchanter may have had a hand in this crossbow's history.
Material Steel
Durability 185
Weight 4.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Unholy 3: This weapon is used by the wicked to smite the pure, dealing an additional 3d6 evil damage on each hit. This effect makes the weapon evil aligned.
  • Flaming 7: This effect causes the edges of this weapon to burn with enchanted flames, dealing 7d6 Fire damage on each critical hit.
  • Nightshade Venom 45: This weapon contains a sinister, powerful poison. Struck enemies will be poisoned, and must succeed on a DC 45 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds. This poison may only affect one enemy every 6 seconds.
  • Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Augment Slots
  • Red Augment Slot
Found In
QuestChest
Stealing from Sorcere Chest 1 Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Darkfire Sidearm
Darkfire Sidearm
Light Crossbow
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 11
Binds to Account on Acquire
Base Damage Rating: 11.00
Damage: 1.2[1d8] + 5 Pierce, Magic, Evil
Critical Roll: (10%) 19-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Unholy 3: This weapon is used by the wicked to smite the pure, dealing an additional 3d6 evil damage on each hit. This effect makes the weapon evil aligned.
Flaming 7: This effect causes the edges of this weapon to burn with enchanted flames, dealing 7d6 Fire damage on each critical hit.
Nightshade Venom 45: This weapon contains a sinister, powerful poison. Struck enemies will be poisoned, and must succeed on a DC 45 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds. This poison may only affect one enemy every 6 seconds.
Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Augments:
Red Augment Slot: Empty
Durability: 185 / 185
Steel (Hardness: 21)
While of Dwarven make, it seems a Drow enchanter may have had a hand in this crossbow's history.