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Dagger of the Deep Ones

Weapon Type Dagger
Damage 1d4 + 3 Pierce, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 6
Binding Binds to Account on Acquire
Description A snake-like pattern winds its way around the handle.
Material Steel
Durability 100
Weight 1.00 lbs
Effects
  • +3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
  • Tidal 2: This weapon is sheathed in water. A Tidal weapon deals an extra 2d6 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
  • Corrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
  • Bleeding 2: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 2d8 bleeding damage to those that are vulnerable to it.
  • Maiming 2: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +2d8 damage.
Augment Slots
  • Purple Augment Slot

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Dagger of the Deep Ones
Dagger of the Deep Ones
Dagger
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 6
Binds to Account on Acquire
Base Damage Rating: 6.05
Damage: 1d4 + 3 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Tidal 2: This weapon is sheathed in water. A Tidal weapon deals an extra 2d6 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
Corrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
Bleeding 2: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 2d8 bleeding damage to those that are vulnerable to it.
Maiming 2: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +2d8 damage.
Augments:
Purple Augment Slot: Empty
Durability: 100 / 100
Steel (Hardness: 16)
A snake-like pattern winds its way around the handle.