Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Character on Acquire
Base Damage Rating: 14.85
Damage: 3[1d8] Bludgeon
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Shocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electrical damage each hit. Critical hits deal an additional 1 to 10 electrical damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
Steam: This weapon is constantly building a magical steam within. When the weapon is used, this pressure can be violently discharged, periodically damaging enemies with an additional 2 to 16 plus 8 points of untyped damage on a successful hit.
Insightful Combat Mastery +2: This effect gives a +2 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
Durability: 265 / 265
Steel (Hardness: 30)
A large sledge with a heavy, square head. Popular among dwarves as an alternative to the axe.