Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 16
Binds to Character on Acquire
Base Damage Rating: 10.45
Damage: 2.2[1d8] Bludgeon
Critical Roll: (5%) 20-20 / x3
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Pure Good: This weapon is infused with the power of Pure Good. It does an additional 1 to 6 damage to non-good targets and can only be wielded by Good aligned characters.
Cacophony: This weapon stores the power of a hundred blasts of sound within. Occasionally, this resonating power comes to the surface, devastating enemies with massive sonic damage.
Stunning +8: If this effect is on a weapon, each attack that deals damage has a 3% chance to stun the target if it fails a DC 31 Fortitude Save. In addition, when on any piece of equipment, this effect gives a +8 bonus to the DC of your Stunning Blow and Stunning Fist abilities.
Durability: 225 / 225
Steel (Hardness: 26)
A large sledge with a heavy, square head. Popular among dwarves as an alternative to the axe.