Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 16
Binds to Character on Acquire
Base Damage Rating: 8.63
Damage: 2.2[1d6] Slash
Critical Roll: (15%) 18-20 / x2
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Flaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
Cacophony: This weapon stores the power of a hundred blasts of sound within. Occasionally, this resonating power comes to the surface, devastating enemies with massive sonic damage.
Vertigo +6: This effect gives a +6 enhancement bonus to the DC to resist the character's Trip and Improved Trip attempts.
Durability: 220 / 220
Steel (Hardness: 26)
A curved sword, favored by the people of the nations along the southern Sword Coast. The unique shape gives this weapon a keener edge.