Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Character on Acquire
Base Damage Rating: 8.63
Damage: 3[1d4] Slash
Critical Roll: (15%) 18-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Voltaic: This weapon is sheathed in Powerful electricity. A voltaic weapon deals an extra 2 to 12 points of electricity damage on a successful hit.
Steam: This weapon is constantly building a magical steam within. When the weapon is used, this pressure can be violently discharged, periodically damaging enemies with an additional 2 to 16 plus 8 points of untyped damage on a successful hit.
Vertigo +8: This effect gives a +8 enhancement bonus to the DC to resist the character's Trip and Improved Trip attempts.
Durability: 240 / 240
Steel (Hardness: 30)
A heavy, curved knife with a sharp edge on the inside of the curve.