Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 16
Binds to Character on Acquire
Base Damage Rating: 7.87
Damage: 2.2[1d6] Slash
Critical Roll: (5%) 20-20 / x2
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Pure Good: This weapon is infused with the power of Pure Good. It does an additional 1 to 6 damage to non-good targets and can only be wielded by Good aligned characters.
Disintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
Durability: 220 / 220
Steel (Hardness: 26)
A weapon with a straight inside edge attached perpendicularly to a thin wooden haft and wielded with one hand.