Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 16
Binds to Character on Acquire
Base Damage Rating: 13.20
Damage: 2.2[1d10] Pierce
Critical Roll: (10%) 19-20 / x2
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Good Blast: A good blast weapon is infused with the power of good. Critical hits with this weapon to targets of non-good alignment deal an extra 3 to 18 good damage for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more good damage to any enemy of non-good alignment.
Crushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
Maladroit: This weapon afflicts enemies with sluggish and clumsy movements. -1 Dexterity on a successful hit.
Durability: 245 / 245
Steel (Hardness: 26)
A ranged weapon consisting of a small bow mounted crosswise on a heavy wooden stock. This weapon is large enough to require a winch for reloading, yet is surprisingly simple to use.