Base Damage Rating: 26.40
Damage: 3.8[1d12] Slash
Critical Roll: (5%) 20-20 / x3
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Greater Good: This weapon is infused with the ultimate power of Good. It does an additional 2 to 12 damage to non-good targets and can only be wielded by Good aligned characters.
Slicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds.
Wounding: A wounding weapon deals 1 point of Constitution damage from blood loss when it hits a creature. Creatures immune to critical hits are immune to the Constitution damage dealt by this weapon.
Cold Iron: This iron, mined deep underground and known for its effectiveness against fey creatures and some demons, is forged at a lower temperature to preserve its delicate properties.
A big, heavy, double-bladed axe wieldable only with two hands.