Drag this augment into a slot to upgrade a weapon with an additional 7d6 Fire damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 7d6 Cold damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +125 Equipment bonus to Cold Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +125 Equipment bonus to Force Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +125 Equipment bonus to Electric Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +125 Equipment bonus to Negative Energy and Poison Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +125 Equipment bonus to Light and Alignment Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +125 Equipment bonus to Repair and Rust Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with a +125 Equipment bonus to Sonic Spell Power. This augment can go in a Red, Orange, or Purple Augment Slot.
Drag this augment into a slot to upgrade a weapon with an additional 7d6 Electric damage on hit. This augment can go in a Red, Orange, or Purple Augment Slot.