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Chieftain's Spear

Weapon Type Quarterstaff
Damage 1d8 + 2 Pierce, Bludgeon, Magic
Critical Roll (15%) 18-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 4
Binding Binds to Character on Equip
Description This polearm has exquisite balance, able to be wielded with either brute strength or careful finesse.
Material Steel
Durability 120
Weight 4.00 lbs
Effects
  • +2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
  • Bleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding.
  • Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6. x3 - 2 to 12. x4 - 3 to 18
  • Puncturing: Critical hits by this weapon deal an extra 1 to 6 points of Constitution damage from blood loss.
Augment Slots
  • Red Augment Slot

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Chieftain's Spear
Chieftain's Spear
Quarterstaff
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 4
Binds to Character on Equip
Base Damage Rating: 7.48
Damage: 1d8 + 2 Pierce, Bludgeon, Magic
Critical Roll: (15%) 18-20 / x2
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Bleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding.
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6. x3 - 2 to 12. x4 - 3 to 18
Puncturing: Critical hits by this weapon deal an extra 1 to 6 points of Constitution damage from blood loss.
Augments:
Red Augment Slot: Empty
Durability: 120 / 120
Steel (Hardness: 14)
This polearm has exquisite balance, able to be wielded with either brute strength or careful finesse.