Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 4
Binds to Character on Equip
Base Damage Rating: 7.48
Damage: 1d8 + 2 Pierce, Bludgeon, Magic
Critical Roll: (15%) 18-20 / x2
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Bleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding.
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6. x3 - 2 to 12. x4 - 3 to 18
Puncturing: Critical hits by this weapon deal an extra 1 to 6 points of Constitution damage from blood loss.
Durability: 120 / 120
Steel (Hardness: 14)
This polearm has exquisite balance, able to be wielded with either brute strength or careful finesse.