Base Damage Rating: 8.92
Damage: 1d6 + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
Improved Cursespewing: On Vorpal Hit: Curse your enemy with a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Necromancy Focus II: Passive: +2 Equipment Bonus to the DC to resist your Necromancy spells.
Improved Cursespewing: On Vorpal Hit: Curse your enemy with a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
Potency: Passive: +52 Equipment Bonus to each Spell Power. (Universal Spell Power is a different statistic.)
Nullification: Passive: +78 Equipment Bonus to Negative Energy and Poison Spell Power.
'Warmbloods are only good for two things. I'll let you guess what those are.'
-Srass, Lizardfolk Mercenary