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Branch of Vile Curses (ML14)

Weapon Type Quarterstaff
Damage 1d6 + 5 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 14
Binding Binds to Character on Equip
Description 'Warmbloods are only good for two things. I'll let you guess what those are.'
-Srass, Lizardfolk Mercenary
Material Wood
Durability 220
Weight 4.00 lbs
Effects
  • Improved Cursespewing: On Vorpal Hit: Curse your enemy with a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Necromancy Focus I: Passive: +1 Equipment Bonus to the DC to resist your Necromancy spells.
  • Improved Cursespewing: On Vorpal Hit: Curse your enemy with a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
  • Potency: Passive: +52 Equipment Bonus to each Spell Power. (Universal Spell Power is a different statistic.)
  • Nullification: Passive: +78 Equipment Bonus to Negative Energy and Poison Spell Power.
Augment Slots
  • Red Augment Slot
  • Red Augment Slot
Found In
QuestChest
Escape Plan Chest Heroic Hard

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Branch of Vile Curses (ML14)
Branch of Vile Curses (ML14)
Quarterstaff
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 14
Binds to Character on Equip
Base Damage Rating: 8.92
Damage: 1d6 + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
Improved Cursespewing: On Vorpal Hit: Curse your enemy with a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Necromancy Focus I: Passive: +1 Equipment Bonus to the DC to resist your Necromancy spells.
Improved Cursespewing: On Vorpal Hit: Curse your enemy with a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
Potency: Passive: +52 Equipment Bonus to each Spell Power. (Universal Spell Power is a different statistic.)
Nullification: Passive: +78 Equipment Bonus to Negative Energy and Poison Spell Power.
Augments:
Red Augment Slot: Empty
Red Augment Slot: Empty
Durability: 220 / 220
Wood (Hardness: 24)
'Warmbloods are only good for two things. I'll let you guess what those are.'
-Srass, Lizardfolk Mercenary