Base Damage Rating: 6.82
Damage: 1d6 + 3 Bludgeon, Magic, Silver, Adamantine, Mithril, ColdIron, Byeshk
Critical Roll: (5%) 20-20 / x2
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Transmuted Platinum: This weapon, made of transmuted platinum, is slightly magically unstable, and has a chance to transfer its magic to those it strikes. Struck enemies have a small chance to turn into transmuted platinum, preventing all movement, with a DC of 35 negating this effect.
Bludgeoning {0}: The edges of this weapon are blunted, dealing an additional {0}d6 bludgeon damage on each hit.
Metalline: This weapon transmutes into a form that is able to bypass any metal based Damage Reduction. (Adamantine, Alchemical Silver, Byeshk, Cold Iron, or Mithril)
Smashing {0}: The edges of this weapon are blunted, dealing an additional {0}d6 bludgeon damage on each critical hit.
This chunk of transmuted platinum might have been some sort of a branch once. Either way, it's perfect for adventuring.