BETA — This site is under active development. Data may be incomplete or incorrect.

Multiple results for "Blasting Chime"

Name Min Level Type Effects & Bonuses
Blasting Chime 3 Trinket
  • Weaken Construct
    While wearing this item, your melee attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
  • Sonic Lore +8%
    Your Sonic spells gain a +8% Equipment Bonus to their chance to Critical Hit.
  • Resonance +54
    +54 Equipment Bonus to Sonic Spell Power.
Blasting Chime 7 Trinket
  • Weaken Construct
    While wearing this item, your melee attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
  • Sonic Lore +10%
    Your Sonic spells gain a +10% Equipment Bonus to their chance to Critical Hit.
  • Sonic Guard +2
    Chance to deal 2d8 sonic damage when hit
  • Resonance +69
    +69 Equipment Bonus to Sonic Spell Power.
  • Upgradeable - Tier 1
    This is a tier 1 upgradeable item.
Blasting Chime 11 Trinket
  • Weaken Construct
    While wearing this item, your melee attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
  • Sonic Lore +12%
    Your Sonic spells gain a +12% Equipment Bonus to their chance to Critical Hit.
  • Sonic Guard +3
    Chance to deal 3d8 sonic damage when hit
  • Resonance +82
    +82 Equipment Bonus to Sonic Spell Power.
  • Evocation Focus I
    Passive: +1 Equipment Bonus to the DC to resist your Evocation spells.
  • Upgradeable - Tier 1
    This is a tier 1 upgradeable item.
Blasting Chime 15 Trinket
  • Weaken Construct
    While wearing this item, your melee attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
  • Sonic Lore +14%
    Your Sonic spells gain a +14% Equipment Bonus to their chance to Critical Hit.
  • Cacophonic Guard
    This weapon stores the power of a hundred blasts of sound within. When the wearer of this item is successfully attacked in melee, this resonating power occasionally comes to the surface, devastating enemies with massive sonic damage.
  • Resonance +96
    +96 Equipment Bonus to Sonic Spell Power.
  • Evocation Focus I
    Passive: +1 Equipment Bonus to the DC to resist your Evocation spells.
  • Anthem
    When wielded by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time.
  • Upgradeable - Tier 1
    This is a tier 1 upgradeable item.