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Barovian's Heavy Pick

Weapon Type HeavyPick
Damage 1d6 + 5 Pierce, Magic, Silver, Good
Critical Roll (5%) 20-20 / x4
Proficiency Martial Weapon Proficiency
Minimum Level 10
Binding Binds to Character on Acquire
Description This weapon was designed to help those lost in the mists.
Material Steel
Durability 165
Weight 6.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
  • Holy {0}: This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Fiery {0}: This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
  • Undead Bane {0}: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Augment Slots
  • Red Augment Slot

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Barovian's Heavy Pick
Barovian's Heavy Pick
HeavyPick
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 10
Binds to Character on Acquire
Base Damage Rating: 9.77
Damage: 1d6 + 5 Pierce, Magic, Silver, Good
Critical Roll: (5%) 20-20 / x4
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}: This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Fiery {0}: This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Augments:
Red Augment Slot: Empty
Durability: 165 / 165
Steel (Hardness: 18)
This weapon was designed to help those lost in the mists.