Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 29
Binds to Character on Acquire
Base Damage Rating: 45.10
Damage: 4.8[1d4+3] + 15 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Improved Deception: This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Legendary Slicing Winds: This weapon whistles with the wind. On hit, this mysterious power has a chance of coming to the surface, slicing at the struck enemy for a significant amount of Slashing damage.
Twining Hemlock: This weapon is poisoned with a deadly strain of flowering plant. Hits by this weapon have a chance of putting your foe to sleep.
Returning: This missile will return to you.
Augments:
Orange Augment Slot: Empty
Durability: 330 / 330
Wood (Hardness: 39)
FEYTWISTED form of Salazar, Borne of Hemlock
This leaf is so sharp it can be thrown as if it were a throwing dagger. It carries the essence of a deep, dark poison, that brings both sleep and death.