Diversion +14%: +14% Enhancement bonus to Decreased threat generated from melee damage.
Deception +7: +7 Enhancement bonus to hit and +11 to damage for any hit that would qualify as a sneak attack.
Dodge +9%: +9% Enhancement bonus to Dodge.
Combat Mastery +7: +7 Enhancement bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.