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Energy Drain

Necromancy · Ray · Foe, Directional

ComponentsSomatic, Verbal
CastingRange 60 ft · Cooldown 6.5s · 50 SP · Subject to spell resistance
MetamagicQuicken
A black ray of crackling negative energy suppresses the life force of any living creature it strikes, giving an enemy 2 to 8 negative levels. If the target has as many negative levels as its hit dice or levels, it dies. Each negative level gives a creature a -2 penalty on attack rolls, saves, skill checks, ability checks, and effective level. Negative levels stack. As a ray this spell has double range.

D&D Dice Gives enemies 2d4 negative levels.

Available in