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Cause Fear

Necromancy · Aggro · Foe

ComponentsSomatic, Verbal
CastingRange 30 ft · Cooldown 2.5s · 6 SP · Subject to spell resistance
SaveWill save, Special
MetamagicQuicken, Heighten, Enlarge, Embolden
An enemy becomes frightened. A successful Will save causes the target to become shaken instead. Necrotic energy slows the target slightly.

Available in

Effects