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DDO Nexus
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Favor
About
Cause Fear
Necromancy · Aggro · Foe
Components
Somatic, Verbal
Casting
Range 30 ft · Cooldown 2.5s · 6 SP · Subject to spell resistance
Save
Will save, Special
Metamagic
Quicken, Heighten, Enlarge, Embolden
An enemy becomes frightened. A successful Will save causes the target to become shaken instead. Necrotic energy slows the target slightly.
Available in
Acolyte of the Skin
L1
Bard
L1
Cleric
L1
Dark Apostate
L1
Dragon Disciple
L1
Favored Soul
L1
Sorcerer
L1
Stormsinger
L1
Warlock
L1
Wild Mage
L1
Wizard
L1
Effects
Cause Fear
You are frightened and cannot perform any action other than basic movement.